MAKEPLAYMATTER.
02 / 07 — STUDIO
WE BUILD GAMESWE'D WANT TOKEEP PLAYING.
MIAV Studios is an independent game studio focused on playful systems, competition and experiences made to be replayed.

ARENA — CHAMPIONS LEAGUE


CROSSOVERFOOTBALL
03 / 07 — FEATURED GAME

HOME ARENA — IN-GAME ART



CROP — RESULT SCREEN

COSMETIC — NEON PITCH
ALL GAMES
01 TITLES
04 / 07 — THE GAME
FOOTBALLKNOWLEDGEBECOMESCOMPETITION.
- 01
COMPETE
Two clubs. One shared player. The first correct answer takes the round.

- 02
THINK FAST
A timer, a text field and a forgiving name matcher. “snayder” still finds Sneijder.

- 03
CLIMB
Win three rounds, take the match. Ranked Quick Match earns trophies and moves you up through the arenas.

- 04
PLAY AGAIN
Rooms with friends, bot matches for practice, and a full career reveal after every answer.

05 / 07 — WHY WE PLAY
PLAY SHOULDFEEL GOODBEFORE YOUEVEN WIN.
Winning is the reward. The loop is the reason. If a round is not fun on its own, no leaderboard will save it.
06 / 07 — MIAV STUDIOS
MIAV is an independent game studio building competitive, social and replayable experiences.
We care about the tiny details that make pressing “play again” feel inevitable.
- STUDIO
- INDEPENDENT
- FOCUS
- COMPETITIVE · SOCIAL · REPLAYABLE
- TITLES
- 01 — CROSSOVER FOOTBALL
- PLATFORMS
- MOBILE · iOS








LOCAL PITCH

PRO LEAGUE

CHAMPIONS LEAGUE
- room.phase
- lobby → countdown → pick → reveal → guess → result
- answer.lock
- first correct guess wins the round
- match.rule
- first to three rounds
- name.match
- accent + typo tolerant (“snayder” → Sneijder)
- opponents
- quick match · room code · bot
07 / 07 — CONTACT


